| Name | Effect | School | Spell Level | Casting Time | Range | Duration | Components |
|---|---|---|---|---|---|---|---|
| Power Word Fill | You utter a word of power that causes a space of no more than 6 inches in any dimension that you can see to become instantly filled with your choice of acid, basic poison (DC 10 Con, 1d4), beer, honey, mayonnaise, oil, vinegar, fresh water, salt water, or wine. If this is the first time today you have cast this spell it does not use a spell slot. | Conjuration | 1st | 1 Action | Touch | Instantaneous | Verbal, Somatic |
| Lactate Creature | Choose a target within range. That creature must make a Constitution saving throw or milk begins to pour from its mouth and continues to pour from its mouth until the spell ends. While affected by this spell, a creature cannot speak or breathe and cannot cast spells that have verbal components. At the end of each of its turns, the target can make another Constitution saving throw. On a success, the spell ends on the target. If the target does not have a mouth this spell has no effect. | Necromancy | 1st | 1 Action | 30 Feet | Concentration, Up to 1 minute | Verbal, Somatic, Material (a bucket that was used for milking a cow or goat) |
| Burning Hams | As you hold your hands with thumbs touching and fingers spread, flaming-wreathed hams shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 2d6 fire and 2d6 bludgeoning damage on a failed save, or half as much damage on a successful one. The hams ignite any flammable objects in the area that aren't being worn or carried. Eating the ham deals 1d6 fire damage and heals 1d8 hit points. | Evocation | 2nd | 1 Action | Self (15-Foot Cone) | Permanent | Verbal, Material (a pig tongue and some pepper) |
| Integrate | You instantly solve a mathematical quandary. When you cast this spell, ask a math-based question. You instantly know the answer and remember that answer perfectly for 12 hours. If the result is higher than one quadrillion or lower than negative one quadrillion, you take 4d6 psychic damage. If the result is undefined, your nose begins to bleed. | ||||||
| Question examples: |
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 3rd. | Necromancy | 3rd | 1 Action | 60 Feet | Instantaneous | Verbal, Somatic |